So; a project includes
24 patterns per Track ?
(thats 5 tracks x 4 pulses = 20 pulses in total play
each Track has access to
24 note lists?
And the unit holds multiple project files?
correct?
It’s how many voice of poly ? All parts are mono running into a stereo bus system?
How much sample time is there? Is there a loaded sample length limit?
Can sample play head (start end /loop positions) be set to morph pad?
Can modulators be set to playback heads?
Can I audition and or play/record all the samples in the pool via the keyboard?
Are the modulators like Octatrack LFO designer or MC707 LFO designer
(where you can sculpt the shape on per step basis) can these then be synced to clock or free running and speed and last step freely adjusted, do the modulators reach audio rate?
*Suggestion /wish
allow modulator to be pitch quantized when an OSC or sample source is a destination
What type of synthesis is applicable to samples other than playback heads and Amp envelopes besides FX?
Can I run a sample list through the granular engine on its own track or does this mean I am using two tracks? a sample track + a granular synth?
Is there a master tune on the machine or do all the synth and sample parts offer fine tune adjustment? Or is that done via keyboard tuning system?
Is the pulse Voltage out Gate signals?
*Suggestion /wish
User definable tuning for keyboard pitch
Is there an undo function?
Some wishes
*Allow priority of high /low notes to be set to custom value
*Allow priority of pulses to be set to custom value
These are a easy way to spice up /remix a pattern
*Complex OSC engine (small fully patched modular) where each OSC has it own pulse (or grouped to the same pulse … It makes for wonderful melodic source when OSC modulate eachother include OSC Envelopes Noise and Wave folding
*Modules track: where OSC or sample sources can be routed to inputs on various modules that are then triggered via pulses: Like Ring mod, Wave fold, LPG,… These come with AD envelope with adjustable curves (thinking here is percussive and harmonics)
*8bit FM (it just sounds different)
*8bit chip tune engine
*chord engine
*Vocal synthesis (ala Teenage Engeneering Speak) It would really complete the system if the PolyPulse could sing
…aww I should just stop … this can go in forever
A round map thread would be nice though …
Cheers!
…
Ohhh one more thing I think that would be awesome in this system and actually quite an exotic add-on is
Pulse (MIDI) delay line that may be pitched
so effectively it could be like an ARP effect
So say you have a 4th resolution pulse line going and apply
Pulse repeat
x 3 16th
it would add P - - - P - - - P p p p P - - - -
user would have the possibility to set amount of velocity acceding or descending and if or pitch (creating and arp effect)
It would just be very handy, I for example use often place a Kick on a 24th after a Kick on a strong beat …
And It just be matter of
1x repeat ''24th after a kick
just open up many possibilities in the ‘‘in-between window’’
My apologies for the enthusiasm … I just really, really like your design/instrument